Throughout my career as an instructor, I have been increasingly interested in pedagogy. I’ve learned a great deal about working with students in the classroom, and helping them achieve their goals in computer graphics. I try to stay current with the latest reseach in cognition and learning, so I can maximize my potential as a teacher and help my students as best I can.
I’ve taught 3D graphics at all levels: teenager, undergraduate, graduate, and professional. My experience includes university-level instruction at The Art Institute of California - San Francisco and professional development workshops at Bay Area Video Coalition.
Although I specialize in Maya and 3ds Max, I’m also fluent in many other areas, such as video editing and sound design. See my resume for more information.